Strider 2 Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Strider 2
About
The release ships only the launcher and framework, with no game code, disc or BIOS, and generates the playable build locally from your own disc on first run.
Getting started
Download the setup-host zip from Releases (Windows, Linux or macOS), place your own dumped Strider 2 BIN and CUE files on your computer, start the executable and use Open *.CUE in the launcher. Then select Play; the first launch generates the build automatically using the bundled OpenBIOS.
What you need to run it
How to install
- In the launcher, choose Open *.CUE and select your CUE file.
- Select Play; the first launch generates the playable build automatically, while later launches go straight to gameplay.
Summarised from the project's README.
Status & roadmap
- The title needed fixes to the shared framework: a speed bug, a GPU-driver-overhead stall and a 480i menu-rendering bug.
FAQ
- What is Strider 2 Recompilation?
- Strider 2 Recompilation is an open-source recompilation of Strider 2. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Strider 2 Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.