Cloned Games

SuperFoulEgg

HaltedPlayableOSX
Super Foul Egg (original game, not this project)Original game image
Image of the original game, Super Foul Egg. This project has no screenshots of its own yet.
Links, repository & details

About

Super Foul Egg is a Puyo Puyo clone released for the Amiga and Acorn Archimedes in 1995, created by a reader after the magazine Amiga Power noted no decent Puyo Puyo clone existed for the machine; it was later ranked the 34th best Amiga game of all time by Amiga Power. This is a macOS port of Super Foul Egg, itself a rewrite of Really Bad Eggs (a Nintendo DS port of Super Foul Egg). It reimplements the falling-egg matching gameplay with practice, versus-CPU, and local two-player modes, built for OS X 10.7 Lion.

How it differs from the original

Compared to the Nintendo DS version it's based on, this OS X port uses an exact replica of the original Amiga scoring system rather than a Tetris-inspired one, shows scores with the original Amiga graphics, drops eggs off the losing player's grid at the end of a game, reveals the grid's bottom row thanks to the larger screen, and has a considerably more advanced AI.

Getting started

Use the cursor keys to move and drop pieces, comma and period to rotate, and Return to pause; in two-player mode each player has a separate set of keys (player 1 uses D/G/F/S/A, player 2 uses the cursor keys), and controls can be remapped via the Preferences menu.

Credits & contributing

  • Original Super Foul Egg graphics and sounds were created by David and Michael Hay; this port's coding, reverse engineering, and remixing was done by Antony Dzeryn.
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