Cloned Games

Taiko No Tatsujin Port

PortActive

An existing game or its source code brought to another platform.

Taiko No Tatsujin Port screenshotLinks, repository & details

About

An NES port of Taiko no Tatsujin written entirely in assembly, using the N163 mapper chip for better audio and for more code and graphics space.

How it differs from the original

The README says it does not use any music, charts, code or graphics from any Taiko no Tatsujin game. The ROM is NTSC (60 Hz) only for now, and PAL systems will have scrolling issues and wrong speeds.

Getting started

Use an emulator that supports the N163 mapper, such as Mesen. Incompatible emulators usually get stuck on a blank screen at start-up or do not emulate the mapper properly.

Known issues & limitations

  • Incompatible emulators may show a blank screen at startup or fail to emulate the mapper properly.
  • Playing on PAL (50Hz) systems causes scrolling issues and incorrect speeds.

What you need to run it

  • The ROM is for NTSC (60Hz) systems only.

Features

  • The port uses the N163 mapper chip for better audio.

Summarised from the project's README.

Additional notes

No selling
The author says it is a for-fun project and that you cannot earn money from it, for example by selling it on bootleg Famiclones.

FAQ

What is Taiko No Tatsujin Port?
Taiko No Tatsujin Port is an open-source port of Taiko no Tatsujin. An existing game or its source code brought to another platform. The original game ran on NES.
Share:

More like Taiko No Tatsujin Port

Active
osu! screenshot
The open-source "lazer" client of the free-to-win rhythm game osu!, built on .NET for desktop and mobile platforms.
Platforms:WindowsLinuxOSX
Stars19,061
Updated1 month ago
LicenseMIT
Release2014