
About
This repository preserves the original Datamost source code and data for The Bilestoad on two Apple II floppy disks, provided as unconverted disk images alongside supporting research materials, rather than as a ready-to-run build.
Getting started
The repository provides raw floppy disk images (DSK files) rather than a compiled build, so the game is meant to be run via an Apple II emulator or original hardware using those disk images directly.
Media
Additional notes
- External link
- The README links to an archived interview with creator Mark Goodman and a retrospective article by John Romero for further background on the game.