The Legend of Zelda: Breath of the Wild Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Original game imageAbout
CafeRecomp is an open-source Wii U recompilation project that aims to bring Wii U games to modern PCs through static recompilation and a custom runtime. It is currently focused on The Legend of Zelda: Breath of the Wild, while being built as a reusable framework for other Wii U titles. Breath of the Wild is still in development and not considered fully playable.
Known issues & limitations
- The game is still in development and is not considered fully playable.
- Many parts of the Wii U environment are still being implemented.
What you need to run it
Features
- The project has GX2 graphics and shader support.
Summarised from the project's README.
Additional notes
- Current work
- Current work covers Wii U PowerPC static recompilation, RPX and RPL support, a custom runtime and renderer, GX2 graphics support, and getting Breath of the Wild through boot.
FAQ
- What is The Legend of Zelda: Breath of the Wild Recompilation?
- The Legend of Zelda: Breath of the Wild Recompilation is an open-source recompilation of The Legend of Zelda: Breath of the Wild. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on Wii U.
- Do I need the original game files to run The Legend of Zelda: Breath of the Wild Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- Does CafeRecomp provide copyrighted game files or other proprietary Nintendo content?
- No. It does not provide copyrighted game files, firmware, encryption keys, or other proprietary Nintendo content.
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