Cloned Games

The Legend of Zelda: Skyward Sword

DecompilationActiveUnplayableWii

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

The Legend of Zelda: Skyward Sword screenshotLinks, repository & details

About

The Legend of Zelda: Skyward Sword is a 2011 action-adventure game developed and published by Nintendo for the Wii, chronologically the first game in the series' internal timeline. This is a work-in-progress decompilation of Skyward Sword for Wii, currently supporting only the NTSC-U 1.0 (USA) release. It contains no game assets or assembly code; building it requires extracting the game's data partition from your own disc image using the Dolphin emulator, then compiling with Python and ninja.

Known issues & limitations

  • platform: Currently only the NTSC-U 1.0 version (USA) is supported.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Wii version). An existing copy of the game is required to extract assets from.

Media

FAQ

What is The Legend of Zelda: Skyward Sword?
The Legend of Zelda: Skyward Sword is an open-source decompilation of The Legend of Zelda: Skyward Sword. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Wii.
Do I need the original game files to run The Legend of Zelda: Skyward Sword?
Yes. The project does not include the original game's assets, so you need your own copy. An existing copy of the game is required to extract assets from.
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