The Legend of Zelda: Spirit Tracks Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Original game imageAbout
A work-in-progress project to recreate source code for The Legend of Zelda: Spirit Tracks by decompiling its code by hand. It builds the Japan Rev 0, Europe Rev 0, Europe Rev 1 and USA Rev 0 versions, with Europe Rev 0 as the default, and the repository contains no assets or assembly code.
Getting started
To build the ROM you must own an existing copy of the game to extract assets from. Installation instructions are in an install guide included in the repo, and contribution guidelines and documentation are also included.
Known issues & limitations
- The project is a work in progress, and the repository does not contain assets or assembly code.
What you need to run it
FAQ
- What is The Legend of Zelda: Spirit Tracks Decompilation?
- The Legend of Zelda: Spirit Tracks Decompilation is an open-source decompilation of The Legend of Zelda: Spirit Tracks. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run The Legend of Zelda: Spirit Tracks Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
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