The Legend of Zelda: The Minish Cap
DecompilationSporadicSemi-playableGBA
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Original game imageAbout
The Legend of Zelda: The Minish Cap is a 2004 action-adventure game developed by Capcom and Flagship and published by Nintendo for the Game Boy Advance. This is a work-in-progress decompilation of The Minish Cap, targeting the USA, Japanese, and European retail Game Boy Advance ROMs as well as Japanese and USA demo ROMs. It contains no game assets, so building it requires supplying one of the supported ROMs yourself.
Getting started
Building it requires supplying your own copy of one of the supported ROMs and following the project's installation instructions; there's no standalone playable release beyond the rebuilt ROM itself.
Known issues & limitations
- compatibility: Work in progress; some parts of the ROM may not be 'shiftable' yet, making modifications difficult at this point.
- The project is a work in progress; the codebase may change drastically, and some ROM parts may be difficult to modify.
What you need to run it
FAQ
- What is The Legend of Zelda: The Minish Cap?
- The Legend of Zelda: The Minish Cap is an open-source decompilation of The Legend of Zelda: The Minish Cap. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run The Legend of Zelda: The Minish Cap?
- Yes. The project does not include the original game's assets, so you need your own copy. A prior copy of the game is required to extract the needed assets.
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