Tony Hawk's Pro Skater 3 Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Tony Hawk's Pro Skater 3
Links, repository & detailsAbout
A static recompilation of Tony Hawk's Pro Skater 3 built on psxrecomp and recomp-ui, recompiled for modern systems. The README lists it as a 2-player game, USA region, published by Activision in 2001.
Getting started
You must own the original game, and the title requires a legal SCPH-1001 BIOS dump; OpenBIOS is not a qualified route. Disc images and BIOS dumps are not distributed with the project. It can be run standalone from the release zip with the built-in Generate & Build flow, or managed through the RetComM Launcher.
Known issues & limitations
- The setup packages remain unpublished until their package tests and release authorization pass.
What you need to run it
Features
- The candidate targets Windows x64, Linux x64, macOS ARM64, and macOS x64.
How to install
- Run it standalone with a release zip and the built-in recomp-ui Generate & Build flow.
Summarised from the project's README.
Media
Licensing & legal
- The README says project-owned files use GPL-3.0-only, which does not cover psxrecomp, recomp-ui, game data, generated retail code, artwork, names or trademarks.
FAQ
- What is Tony Hawk's Pro Skater 3 Recompilation?
- Tony Hawk's Pro Skater 3 Recompilation is an open-source recompilation of Tony Hawk's Pro Skater 3. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Tony Hawk's Pro Skater 3 Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Tony Hawk's Pro Skater 3 Recompilation licensed?
- project: GPL-3.0-only (project-owned files). The repository itself is the authoritative source.