Turok: Rage Wars Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Turok: Rage Wars
About
A non-commercial fan recompilation of Turok: Rage Wars for Windows PC by XR64 Studios, with experimental OpenXR VR support. The current release is Beta 0.2.0, which fixes a timer-wrap bug that could make rotating pickups disappear.
How it differs from the original
It is Windows PC VR through OpenXR, not a standalone Quest application.
Getting started
Extract the Windows x64 ZIP, keep the DLLs beside RageWarsRecompiled.exe, launch it, select your own supported US v1.0 ROM and choose PC for desktop play or VR for headset play. Press Escape at the start screen, since Enter and Space do not advance it. For VR, connect the headset, make its OpenXR runtime active, set MODELS: CALIBRATED and MOTION CONTROLS: ON, then use ENTER VR.
Known issues & limitations
- Head and controller tracking, weapon attachment, near-wall behavior, and shot impacts are experimental.
- A calibration ray alone does not confirm projectile accuracy.
- Quest 3 through Virtual Desktop has not been retested on this release executable.
What you need to run it
Features
- The project has experimental OpenXR VR support.
How to install
- Extract the complete Windows x64 ZIP, keep its DLLs beside the executable, and launch it.
- Select your own supported ROM and choose PC for desktop play.
- For VR, connect the headset and make its OpenXR runtime active before launching.
Controls
- At the start screen, press Escape to advance; Enter and Space do not work there.
- After the start screen, arrows or WASD navigate menus, Enter or Space confirms, and Escape goes back.
- Press F12 on the PC keyboard to recenter.
- Default Touch gameplay bindings: left stick moves, right stick turns, right trigger fires, A jumps, right grip or B uses secondary fire, X/Y change weapons, and Menu pauses.
- VR menus use the left stick to navigate, A to confirm, B to go back, and Menu for Start.
- VR controller bindings can be customized in the VR options.
Summarised from the project's README.
Additional notes
- Vr status
- Head and controller tracking, calibrated weapon attachment, near-wall behavior and shot impacts remain experimental.
- Profile
- To update, back up the profile folder at %LOCALAPPDATA%\XR64\RageWars and extract into a fresh program folder.
FAQ
- What is Turok: Rage Wars Recompilation?
- Turok: Rage Wars Recompilation is an open-source recompilation of Turok: Rage Wars. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Turok: Rage Wars Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.