Cloned Games

Turok: Rage Wars Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Links, repository & details

About

A non-commercial fan recompilation of Turok: Rage Wars for Windows PC by XR64 Studios, with experimental OpenXR VR support. The current release is Beta 0.2.0, which fixes a timer-wrap bug that could make rotating pickups disappear.

How it differs from the original

It is Windows PC VR through OpenXR, not a standalone Quest application.

Getting started

Extract the Windows x64 ZIP, keep the DLLs beside RageWarsRecompiled.exe, launch it, select your own supported US v1.0 ROM and choose PC for desktop play or VR for headset play. Press Escape at the start screen, since Enter and Space do not advance it. For VR, connect the headset, make its OpenXR runtime active, set MODELS: CALIBRATED and MOTION CONTROLS: ON, then use ENTER VR.

Known issues & limitations

  • Head and controller tracking, weapon attachment, near-wall behavior, and shot impacts are experimental.
  • A calibration ray alone does not confirm projectile accuracy.
  • Quest 3 through Virtual Desktop has not been retested on this release executable.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • You need your own supported US v1.0 ROM.
  • VR requires a connected headset and an active OpenXR runtime.
  • VR calibrated models require user-supplied model and calibration files.

Features

  • The project has experimental OpenXR VR support.

How to install

  1. Extract the complete Windows x64 ZIP, keep its DLLs beside the executable, and launch it.
  2. Select your own supported ROM and choose PC for desktop play.
  3. For VR, connect the headset and make its OpenXR runtime active before launching.

Controls

  • At the start screen, press Escape to advance; Enter and Space do not work there.
  • After the start screen, arrows or WASD navigate menus, Enter or Space confirms, and Escape goes back.
  • Press F12 on the PC keyboard to recenter.
  • Default Touch gameplay bindings: left stick moves, right stick turns, right trigger fires, A jumps, right grip or B uses secondary fire, X/Y change weapons, and Menu pauses.
  • VR menus use the left stick to navigate, A to confirm, B to go back, and Menu for Start.
  • VR controller bindings can be customized in the VR options.

Summarised from the project's README.

Additional notes

Vr status
Head and controller tracking, calibrated weapon attachment, near-wall behavior and shot impacts remain experimental.
Profile
To update, back up the profile folder at %LOCALAPPDATA%\XR64\RageWars and extract into a fresh program folder.

FAQ

What is Turok: Rage Wars Recompilation?
Turok: Rage Wars Recompilation is an open-source recompilation of Turok: Rage Wars. The original game's compiled code translated into a native program for a new platform, usually a PC port.
Do I need the original game files to run Turok: Rage Wars Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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