About
This is the original source code for Unrest, a story-based RPG originally released by its developer, Pyrodactyl Games, on Windows, Mac OS X and Linux in July 2014 — notable as one of the first commercial RPGs set in Ancient India. It's built on the studio's in-house CRAB engine (Conversation Roleplaying Allpurpose Brawler), the third game built on that engine, and compiles in Visual Studio using Boost; running it requires the game's original asset files from an existing copy of Unrest.
Getting started
To run it, compile the project in Visual Studio (after pointing it at a Boost installation), then copy the 'res' assets folder and the game's DLL files from an existing installation of Unrest into the build output location.
Additional notes
- Note
- The developer shared the source afterward, saying they hope it helps people learning game development or curious how Unrest works internally.