Cloned Games

Will Fight for Food: Super Actual Sellout: Game of the Hour

HaltedPlayableWindows

About

This is the official released source code for Will Fight for Food: Super Actual Sellout: Game of the Hour, an RPG/beat-'em-up hybrid by Pyrodactyl Games, built on the author's homebrew CRAB (Conversation Roleplaying Allpurpose Brawler) engine — the second game to use it. Building it requires Visual Studio with Boost configured, and running it requires copying the game's assets and DLLs from an existing install into the compiled binary's location.

Getting started

To run it, you need an existing copy of the game: copy its 'res' assets folder and the accompanying DLL files from the install directory into the location of your compiled binary.

Requires original assets. Requires game assets from an existing copy of the game; the res folder and DLL files must be copied to the binary location.

Additional notes

Context
This was the second game built on the author's own CRAB engine.
Share:

We’d like to use analytics cookies to understand how visitors use this site. See our Privacy Policy for details. Nothing else is tracked, and the site works the same either way.