
About
Willy the Worm originally began as a Pascal game by Alan Farmer, released in 1985. This is an open-source reimplementation of the 1985 game, offering a Python/Qt version and a native C++/GTK version (with Linux as the primary target and an experimental Windows build), and it runs on Linux and Windows. It supports WASD or arrow-key controls, mouse input, adjustable game speed, a sound toggle, and daily/all-time high-score tracking.
How it differs from the original
Unlike the original, this version ships with newly created assets and adds features not present in the 1985 game, such as a level editor, adjustable game speed and frame rate, mouse support, and an HD sprite tool for creating higher-resolution sprite packs.
Getting started
Players can choose between a Python/Qt version (installed via pip) or a native C++ version built with make; controls are the arrow keys (or WASD) to move and the spacebar to jump, with an optional command-line flag to enable mouse support.
Media
Additional notes
- Tooling
- Includes an HD Sprite Tool that converts the classic 8x8 sprites into 128x128 HD versions.