Xenoblade (JP) Decompilation
DecompilationSporadic
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Xenoblade Chronicles
Original game imageAbout
Xenoblade (JP) Decompilation is a work-in-progress decompilation of Xenoblade that builds the JP, EU and US executables. The repository contains no game assets or assembly, and an existing copy of the game is required.
Getting started
Then run the configure step (with a version option for other regions) and build with ninja; after the first build objdiff can be used to compare the code.
Known issues & limitations
- The decompilation is a work in progress.
What you need to run it
Credits & contributing
- All contributions are welcome, but no LLM-assisted contributions will be accepted.
FAQ
- What is Xenoblade (JP) Decompilation?
- Xenoblade (JP) Decompilation is an open-source decompilation of Xenoblade Chronicles. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run Xenoblade (JP) Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
