Cloned Games

Xenosaga Episode I: Der Wille zur Macht Decompilation

DecompilationSporadic

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Xenosaga Episode I (original game, not this project)Original game image
Image of the original game, Xenosaga Episode I. This project has no screenshots of its own yet.
Links, repository & details

About

A work-in-progress decompilation of Xenosaga Episode I for the PS2. It has a byte-matching build of the full NTSC-U executable with 7,758 named symbols extracted from the original ELF, and functions are being rewritten in C and checked against the original binary.

Getting started

The project requires a legally obtained copy of the game, and no copyrighted assets are included in the repository. Setup and build instructions are in a setup guide in the repo, and a separate contributing guide explains how the project works.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • You need a legally obtained copy of the game.

Status & roadmap

  • The progress table lists NTSC-U at 1,980 of 1,279,344 bytes (0.155%), with NTSC-J and the Reloaded version marked as planned.

FAQ

What is Xenosaga Episode I: Der Wille zur Macht Decompilation?
Xenosaga Episode I: Der Wille zur Macht Decompilation is an open-source decompilation of Xenosaga Episode I. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Do I need the original game files to run Xenosaga Episode I: Der Wille zur Macht Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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