Zelda II: The Adventure of Link Decompilation
DecompilationHalted
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Zelda II: The Adventure of Link
Original game imageAbout
A disassembly of Zelda II: The Adventure of Link for the NES, originally pulled from a lemmy.neocities.org page and based on an original disassembly by Trax. It can be assembled into a new Zelda 2 ROM.
Getting started
The build script is written for Bash and needs ca65 and ld65 installed; run build.sh to assemble the ROM. On Windows the README recommends WSL.
What you need to run it
FAQ
- What is Zelda II: The Adventure of Link Decompilation?
- Zelda II: The Adventure of Link Decompilation is an open-source decompilation of Zelda II: The Adventure of Link. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on NES.
- Do I need the original game files to run Zelda II: The Adventure of Link Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
