Cloned Games

Zombies Ate My Neighbors Port

PortActive

An existing game or its source code brought to another platform.

Zombies Ate My Neighbors Port screenshotLinks, repository & details

About

An unofficial PC port of the 1993 SNES game Zombies Ate My Neighbors that plays like the original. It is fully playable but a work in progress: the game's logic is being rewritten in C and validated against original ROM execution, while some of the game is still emulated.

How it differs from the original

It adds widescreen for 16:9, 16:10 and 21:9, smoother motion on high refresh rate displays, USB controller support with twin-stick movement and aiming, item and weapon cycling in both directions, quick save and load, and saved top scores. Options include larger hitboxes for neighbors and items, skipping the intro, starting on any level, and cheats. Sound effects that are missed or cut off in the original can now be heard.

Getting started

Download the latest release, extract it and run the launcher, choose your ROM file under game settings, adjust any other settings and press Play.

Known issues & limitations

  • The port is playable but remains a work in progress.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • You need to obtain the original USA ROM; no game data is included.

Features

  • Motion is smoother on high-refresh-rate displays.
  • USB controllers support twin-stick movement and aiming.
  • Larger hitboxes for neighbors and items are optional.
  • The port supports quick saving and quick loading.
  • Top scores are saved between sessions.
  • You can skip the intro or start on any level.
  • Sound effects missing or cut off in the original can now be heard.
  • Optional cheats include invincibility, all weapons or items, and infinite ammo or uses.

How to install

  1. Download the latest release.
  2. Extract the download and run `zamn_launcher.exe`.
  3. In game settings, choose your ROM file, adjust any other settings you like, then press Play.

Summarised from the project's README.

AI assistance

  • Every line of code in the port was generated using Claude Code or Codex.

Credits & contributing

  • It uses the zelda3 project as a reference for SNES port architecture and LakeSnes to emulate the original hardware and validate the port.

FAQ

What is Zombies Ate My Neighbors Port?
Zombies Ate My Neighbors Port is an open-source port of Zombies Ate My Neighbors. An existing game or its source code brought to another platform.
Do I need the original game files to run Zombies Ate My Neighbors Port?
Yes. The project does not include the original game's assets, so you need your own copy.
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