1080 Snowboarding Decompilation
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on 1080° Snowboarding
Original game imageAbout
An in-progress decompilation of 1080 Snowboarding for the N64, which the README says is mostly driven by Claude. The build is ROM-exact: make produces a ROM byte-identical to the original, and twenty segments are being decompiled. A 2026-09-12 snapshot lists 2,428 of 3,305 functions matched, 38.22% of code bytes matched and 85.04% fuzzy credit.
Getting started
You need your own 1080 Snowboarding (USA) ROM, MIPS binutils, Python 3 and the IDO 7.1 compiler. Put the ROM in the repo, run the setup step to extract assets from it, then run make. Extracted asset files are not committed and are regenerated from your local ROM.
What you need to run it
FAQ
- What is 1080 Snowboarding Decompilation?
- 1080 Snowboarding Decompilation is an open-source decompilation of 1080° Snowboarding. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on N64.
- Do I need the original game files to run 1080 Snowboarding Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
