N64 Decompilations & Recompilations
88 open-source decompilation and static recompilation projects for N64 games — rebuilt from the original binary so they can run natively on modern hardware.

Clone of The Legend of Zelda: Majora's Mask

Original game imageClone of The Legend of Zelda: Ocarina of Time

Original game imageClone of Banjo-Kazooie

Original game imageClone of The Legend of Zelda: Majora's Mask

Original game imageClone of Paper Mario

Original game imageClone of Mario Kart 64

Original game imageClone of Donkey Kong 64

Original game imageClone of Super Smash Bros.

Original game imageClone of Diddy Kong Racing

Original game imageClone of Star Fox 64

Original game imageClone of Star Fox 64

Clone of Paper Mario

Clone of Mystical Ninja Starring Goemon

Original game imageClone of Animal Crossing
Clone of Bomberman 64

Original game imageClone of Quest 64

Original game image
Original game imageClone of Conker's Bad Fur Day

Clone of Conker's Bad Fur Day

Original game imageClone of Harvest Moon 64

Clone of Snowboard Kids 2

Original game imageClone of Harvest Moon 64

Original game imageClone of Dr. Mario 64

Original game imageClone of Castlevania: Legacy of Darkness

Original game imageClone of Bomberman Hero

Clone of Pokémon Stadium

Original game imageClone of Paper Mario

Original game imageClone of Perfect Dark

Original game imageClone of Wave Race 64

Original game imageClone of Wave Race 64
Clone of Snowboard Kids 2
Clone of Space Station Silicon Valley

Clone of Pokémon Snap

Clone of Mischief Makers

Original game imageClone of Wave Race 64

Original game imageClone of Banjo-Tooie

Original game imageClone of Ogre Battle 64
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.