Cloned Games

Wave Race 64 Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Wave Race 64 (original game, not this project)Original game image
Image of the original game, Wave Race 64. This project has no screenshots of its own yet.
Links, repository & details

About

A native PC port of Wave Race 64 for Windows, Linux and macOS, made by statically recompiling the game with N64Recomp. It is unofficial and not affiliated with Nintendo. The player needs their own dump of Wave Race 64 (USA) (Rev A, v1.1); no other version works and none is included.

How it differs from the original

Adds widescreen at the display's resolution, high frame rate, a Field of View setting from 45 to 110 degrees, an Original or Extended draw distance, an optional modern water renderer, controller rumble that the original never had, mod support including texture packs, and a debug menu on F1.

Getting started

Download a build from Releases, run it and pick your own Wave Race 64 (USA) (Rev A) dump in the launcher. The launcher also has settings and controller remapping. Build instructions for Linux, macOS and Windows are provided in the repository.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (N64 version).

  • You need your own dump of the USA Rev A version, also called v1.1; other versions are not supported, and the dump is not included.
  • The project is a native PC port for Windows, Linux and macOS.

Features

  • Widescreen can use your display's resolution, with the HUD either spread across the frame or kept at 4:3.
  • The Field of View setting ranges from 45 to 110 degrees.
  • Draw Distance can be set to Original or Extended; Extended draws every buoy in view and the sea to the horizon.
  • An optional modern water renderer adds lighting, depth colour, refraction, wakes, shoreline foam, reflections and spray.
  • Controller rumble is supported.
  • Main and music volume can be adjusted.
  • The launcher has settings and controller remapping, and assigns controllers as they are plugged in.
  • Mods, including texture packs, can be managed from the Mods tab.

How to install

  1. Download a build from Releases, run it, and select your game dump in the launcher.

Summarised from the project's README.

Licensing & legal

  • The project's own code is MIT, but a built executable links N64ModernRuntime (GPL-3.0), so the executable is a GPL-3.0 combined work.

Credits & contributing

  • The credits state it was written by Claude (Anthropic) in Claude Code under the direction of Daniel Gomes Vieira.

FAQ

What is Wave Race 64 Recompilation?
Wave Race 64 Recompilation is an open-source recompilation of Wave Race 64. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on N64.
Do I need the original game files to run Wave Race 64 Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Wave Race 64 Recompilation licensed?
project: MIT (project's own code); project: GPL-3.0 (built executable); N64ModernRuntime: GPL-3.0 (N64ModernRuntime). The repository itself is the authoritative source.
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