Cloned Games

Diddy Kong Racing

ActiveUnplayableN64

About

This is a full decompilation of Diddy Kong Racing for the Nintendo 64, matching the original game's assembly function-by-function; as of the README's most recent update, the assembly-to-C decompilation stood at 100% complete, with 66.58% of functions documented and properly named. It supports building all regional/version releases (US, PAL, Japanese) of the ROM, defaulting to US 1.0, and requires the player to supply their own original ROM to extract game assets.

Requires original assets. Decompilation project that requires an original Diddy Kong Racing N64 ROM to extract game assets.

Additional notes

Modding
A NON_MATCHING build mode is available for making actual code changes/mods, as opposed to the default byte-matching decompilation build.
Share:

We’d like to use analytics cookies to understand how visitors use this site. See our Privacy Policy for details. Nothing else is tracked, and the site works the same either way.