PlayStation Decompilations & Recompilations
128 open-source decompilation and static recompilation projects for PlayStation games — rebuilt from the original binary so they can run natively on modern hardware.

Original game imageClone of Castlevania: Symphony of the Night

Original game imageClone of Silent Hill

Original game imageClone of Castlevania: Symphony of the Night

Original game imageClone of Sonic Mania

Clone of Tomb Raider Chronicles

Clone of Crash Bandicoot

Clone of Legacy of Kain: Soul Reaver

Original game imageClone of Final Fantasy VII

Original game imageClone of Vagrant Story

Clone of MediEvil

Clone of Tekken 3

Clone of Yu-Gi-Oh! Forbidden Memories

Original game imageClone of Serial Experiments Lain

Clone of Valkyrie Profile

Original game imageClone of Crash Bandicoot 2: Cortex Strikes Back

Original game imageClone of Crash Bandicoot 2: Cortex Strikes Back

Clone of Mega Man X4

Clone of Ape Escape

Clone of Legacy of Kain: Soul Reaver

Clone of Mega Man X6

Clone of Street Fighter Alpha 3

Original game imageClone of Digimon World

Original game imageClone of Chrono Cross

Clone of Tomba!

Original game imageClone of Frogger: He's Back!

Original game imageClone of Parasite Eve II

Clone of Mega Man X5

Original game imageClone of Final Fantasy VIII

Original game imageClone of Digimon World 3

Original game imageClone of Tekken 3

Original game imageClone of Gran Turismo 2

Clone of Klonoa: Door to Phantomile

Original game imageClone of Legend of Mana
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.

