Ape Escape Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Ape Escape
Links, repository & detailsAbout
ApeEscapeRecomp statically recompiles Ape Escape (USA, SCUS-94423) into a native PC executable with the PSXRecomp framework. The game's MIPS code is translated ahead of time into C and compiled into a Windows program that runs the game's logic on a simulation of the PS1 hardware.
Getting started
The repository does not contain the disc image, a retail PS1 BIOS, generated game code or decompiled game C. Release builds include the MIT-licensed OpenBIOS, and game data comes from your own legally obtained assets.
History
The README calls the recompilation a byproduct of developing psxrecomp, where the games are the proving ground and the framework is the goal.
Known issues & limitations
- The preview has not been verified through a complete playthrough.
- Late beach-ball appearance is still under investigation.
What you need to run it
Features
- PGXP adds subpixel geometry and perspective-correct textures.
- Video settings include 1x–4x supersampling, antialiasing, and texture filtering.
- The game supports save states and rewind through launcher hotkeys.
How to install
- Run ApeEscapeRecomp.exe to open the launcher.
- Optionally select your legally obtained SCPH1001.BIN, or leave OpenBIOS selected.
- Choose the game's legally obtained .cue disc image in the launcher.
- Adjust display options, optionally select Mods, then press Launch.
Controls
- The right stick swings the catch net.
- F7 opens the save-state menu by default.
Summarised from the project's README.
Status & roadmap
- The README says these are in-development previews, not finished ports, and expects rough edges.
Additional notes
- Coverage
- Releases precompile 47 archive overlays and two minigame executables from the disc; two archive members remain excluded and complete static coverage is not claimed.
FAQ
- What is Ape Escape Recompilation?
- Ape Escape Recompilation is an open-source recompilation of Ape Escape. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Ape Escape Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Ape Escape Recompilation licensed?
- project: PolyForm Noncommercial 1.0.0; PCSX-Redux: MIT (OpenBIOS). The repository itself is the authoritative source.
- Can I use a cooked .iso disc image?
- No. A 2048-byte cooked .iso discards XA sectors used for FMV and audio.