Cloned Games

SNES Decompilations & Recompilations

19 open-source decompilation and static recompilation projects for SNES games — rebuilt from the original binary so they can run natively on modern hardware.

Active
Donkey Kong Country (original game, not this project)Original game image

Clone of Donkey Kong Country

A static recompilation of Donkey Kong Country (SNES) into a native desktop app with widescreen; needs your own ROM.
Stars223
Updated1 month ago
LicenseMIT
Release2026
Genre: Platform
Theme: —
Halted
Super Metroid (original game, not this project)Original game image

Clone of Super Metroid

A disassembly of Super Metroid for the SNES that builds the NTSC (Japan/USA) ROM.
Stars158
Updated4 years ago
LicenseUnknown
Release2019
Genre: Action
Theme: —
Active
Donkey Kong Country 2 (original game, not this project)Original game image

Clone of Donkey Kong Country 2

A static recompilation of Donkey Kong Country 2 (SNES) for Windows and macOS; needs your own North American ROM.
Stars148
Updated1 month ago
LicenseMIT
Release2026
Genre: Platform
Theme: —
Active
MegaManXSNESRecomp screenshot

Clone of Mega Man X

A static recompilation of SNES Mega Man X into native code, fully playable with an experimental widescreen mode.
Platforms:WindowsLinuxOSX
Stars135
Updated1 month ago
LicenseUnknown
Release2026
Genre: Platform
Theme: —
Active
Donkey Kong Country 3 (original game, not this project)Original game image

Clone of Donkey Kong Country 3

A work-in-progress native recompilation of Donkey Kong Country 3 for SNES with widescreen; needs your own ROM.
Stars111
Updated1 month ago
LicenseMIT
Release2026
Genre: Platform
Theme: —
Active
Super Bomberman (original game, not this project)Original game image

Clone of Super Bomberman

A disassembly and rebuildable build system for SNES Super Bomberman, requiring the original ROM to compile.
Platforms:SNES
Stars107
Updated4 months ago
LicenseUnknown
Release2015
Genre: Action
Theme: —
Active
Super Mario World Recompilation screenshot

Clone of Super Mario World

A static recompilation of Super Mario World (SNES) to native C on snesrecomp; the README calls it believed fully playable.
Stars104
Updated1 month ago
LicenseUnknown
Release2026
Genre: Platform
Theme: —
Active
Super Metroid Recompilation screenshot

Clone of Super Metroid

A static recompilation of Super Metroid (SNES) to native C with experimental widescreen; you supply your own ROM.
Stars99
Updated1 month ago
LicenseUnknown
Release2026
Genre: Action
Theme: —
Active
F-Zero Recompilation 2 screenshot

Clone of F-Zero

FZeroSNESRecomp is a native PC build of F-Zero for the SNES. It offers widescreen modes (16:9, 21:9, 32:9 and Fit), optional HD Mode 7…
Stars72
Updated1 month ago
LicenseMIT
Release2026
Genre: Racing
Theme: —
Active
The Legend of Zelda: A Link to the Past Recompilation screenshot

Clone of Legend of Zelda - A Link to the Past

A static recompilation of A Link to the Past (SNES) to native C, with adaptive widescreen and optional MSU-1 music.
Stars43
Updated1 month ago
LicenseUnknown
Release2026
Genre: Action
Theme: —
Active
Mega Man X2 (original game, not this project)Original game image

Clone of Mega Man X2

A static recompilation of Mega Man X2 (USA) that currently boots to its intro cutscenes; you supply your own ROM.
Stars40
Updated1 month ago
LicenseUnknown
Release2026
Genre: Action
Theme: —
Active
F-Zero Recompilation screenshot

Clone of F-Zero

A native widescreen static recompilation of F-Zero (USA) with visual filters and extended per-car records.
Stars28
Updated1 month ago
LicenseUnknown
Release2026
Genre: Racing
Theme: —
Active
International Superstar Soccer Deluxe (original game, not this project)Original game image

Clone of International Superstar Soccer Deluxe

A static recompilation of the SNES game International Superstar Soccer Deluxe to native PC code with widescreen.
Stars17
Updated1 month ago
LicenseUnknown
Release2026
Genre: Sports
Theme: —
Active
ActRaiser Recompilation screenshot

Clone of ActRaiser

A native ActRaiser port that recompiles your own USA SNES cartridge dump into a standalone executable.
Stars15
Updated1 month ago
LicenseUnknown
Release2026
Genre: Platform
Theme: —
Halted
Goof Troop (original game, not this project)Original game image

Clone of Goof Troop

A disassembly of the SNES game Goof Troop, based on the USA ROM version.
Stars10
Updated3 years ago
LicenseGPL-3.0
Release2021
Genre: Action
Theme: —
Active
Super Bomberman (original game, not this project)Original game image

Clone of Super Bomberman

A native recompilation of the North American Super Bomberman for Windows; you supply your own ROM.
Stars6
Updated2 months ago
LicenseUnknown
Release2026
Genre: Action
Theme: —
Active
Lufia II: Rise of the Sinistrals Recompilation screenshot

Clone of Lufia II: Rise of the Sinistrals

A native snesrecomp recompilation of Lufia II: Rise of the Sinistrals with SDL, OpenGL and Vulkan output; needs the US ROM.
Stars5
Updated1 month ago
LicenseUnknown
Release2026
Genre: role-playing video game
Theme: —
Halted
Super Punch-Out!! (original game, not this project)Original game image

Clone of Super Punch-Out!!

A disassembly of Super Punch-Out!! for the SNES, based on the USA version.
Stars4
Updated3 years ago
LicenseGPL-3.0
Release2023
Genre: boxing video game
Theme: —
Active
Jungle Strike (original game, not this project)Original game image

Clone of Jungle Strike

A fully static recompilation of Jungle Strike (SNES) with a native Windows launcher; you supply the verified ROM.
Stars3
Updated2 months ago
LicenseZlib
Release2026
Genre: Shmup
Theme: —

Frequently asked questions

What is a game decompilation?
A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
What is a static recompilation?
A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
Do I need the original game to use these projects?
In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
Are these projects legal?
The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.