Cloned Games

Switch Decompilations & Recompilations

6 open-source decompilation and static recompilation projects for Switch games — rebuilt from the original binary so they can run natively on modern hardware.

Active
Sonic Mania (original game, not this project)Original game image

Clone of Sonic Mania

A decompilation of Sonic Mania requiring official game assets, adding a built-in mod loader and support for building past releases.
Platforms:WindowsXbox OnePS4
Stars792
Updated1 month ago
LicenseUnknown
Release2020
Genre: Platform
Theme: —
Active
Minecraft: Nintendo Switch Edition Decompilation screenshot

Clone of Minecraft: Nintendo Switch Edition

A work-in-progress decompilation of Minecraft: Nintendo Switch Edition v1.0.17, with no game assets included.
Stars611
Updated1 month ago
LicenseUnknown
Release2024
Genre: —
Theme: —
Active
Super Mario Odyssey (original game, not this project)Original game image

Clone of Super Mario Odyssey

A work-in-progress decompilation of Super Mario Odyssey 1.0.0 that recreates a source code base from scratch.
Stars433
Updated1 month ago
LicenseUnknown
Release2021
Genre: Platform
Theme: —
Active
Need for Speed: Most Wanted (original game, not this project)Original game image

Clone of Need for Speed: Most Wanted

A native Nintendo Switch port of the Xbox 360 Need for Speed: Most Wanted, statically recompiled and targeting 30 FPS.
Stars195
Updated1 month ago
LicenseGPL-3.0
Release2026
Genre: Racing
Theme: —
Active
Lego City Undercover (original game, not this project)Original game image

Clone of Lego City Undercover

A decompilation of Lego City Undercover that includes no game assets and cannot be used to play the game.
Stars27
Updated1 month ago
LicenseUnknown
Release2025
Genre: Action
Theme: —
Sporadic
No preview
A Ghidra decompilation project for the 2019 Nintendo Switch remake of Link's Awakening; you supply your own main file.
Stars7
Updated7 months ago
LicenseGPL-3.0
Release2024
Genre: —
Theme: —

Frequently asked questions

What is a game decompilation?
A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
What is a static recompilation?
A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
Do I need the original game to use these projects?
In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
Are these projects legal?
The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.