PlayStation 2 Decompilations & Recompilations
34 open-source decompilation and static recompilation projects for PlayStation 2 games — rebuilt from the original binary so they can run natively on modern hardware.

Original game imageClone of Street Fighter III: 3rd Strike

Clone of Jak and Daxter: The Precursor Legacy

Clone of Resident Evil – Code: Veronica

Original game imageClone of Sly Cooper and the Thievius Raccoonus

Clone of Need for Speed: Most Wanted

Original game imageClone of PaRappa the Rapper 2

Original game imageClone of Silent Hill 2

Original game imageClone of Fatal Frame

Original game imageClone of Shadow of the Colossus

Original game imageClone of Kingdom Hearts

Original game imageClone of Ace Combat 5: The Unsung War

Original game imageClone of Dark Cloud

Original game imageClone of Klonoa 2: Lunatea's Veil

Original game imageClone of Monster Hunter

Original game imageClone of God Hand

Original game imageClone of Persona 4

Original game imageClone of Ridge Racer V

Original game imageClone of Ratchet & Clank

Original game imageClone of Twisted Metal: Black

Original game imageClone of Twisted Metal: Black

Original game imageClone of Resident Evil: Dead Aim

Original game imageClone of Crash Bandicoot: The Wrath of Cortex

Original game imageClone of Kuon

Original game imageClone of Shin Megami Tensei: Digital Devil Saga

Original game imageClone of Ratchet & Clank

Original game imageClone of Crash Bandicoot: The Wrath of Cortex

Original game imageClone of Marvel vs. Capcom 2: New Age of Heroes

Original game imageClone of SSX Tricky

Clone of Mortal Kombat: Deception

Original game imageClone of Stretch Panic
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.




