Klonoa 2: Lunatea's Veil Decompilation
DecompilationHalted
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Klonoa 2: Lunatea's Veil
Original game imageAbout
A matching decompilation project for the NTSC version of Klonoa 2: Lunatea's Veil (SLUS_201.51). The repository contains no game assets, so a legal copy of the game is required, and the README describes the project as in very early stages that may fail to build.
What you need to run it
How to install
- Launch the ELF file with PCSX2 and provide a disc image.
Summarised from the project's README.
Additional notes
- Reverse engineering sources
- Information came from debug symbols in the executable of Demo Disc 2.3 and from the C# assembly of the Steam release of the Klonoa Phantasy Reverie Series.
- Compiler
- The ee-gcc 2.9-991111-01 compiler seems to produce matching code most of the time, though it is not certain it was the compiler used for the game.
FAQ
- What is Klonoa 2: Lunatea's Veil Decompilation?
- Klonoa 2: Lunatea's Veil Decompilation is an open-source decompilation of Klonoa 2: Lunatea's Veil. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation 2.
- Do I need the original game files to run Klonoa 2: Lunatea's Veil Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
