Cloned Games

Chulip

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Based on Chulip

Chulip screenshotLinks, repository & details

About

An in-progress, byte-matching decompilation of the USA PlayStation 2 release of Chulip (SLUS_207.42). The goal is a complete, readable source reconstruction of the game executable; the author states it is not a port, recompilation shortcut or assembly transcription.

Getting started

You must supply your own verified disc dump, which is converted and extracted with the included Python tools before building. A successful build prints a full-image match of 970,772 bytes.

Known issues & limitations

  • The project is an in-progress decompilation, not a port or recompilation shortcut.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation 2 version).

Licensing & legal

  • The project states it is not affiliated with Punchline, Victor Interactive Software, Natsume or Sony, and no disc images or game assets are distributed.

Additional notes

Compilers
The executable was built by two compilers: SN Systems GNU C 2.95.3-EE for game code and Sony EE GNU C 2.9-ee-991111-01 for the runtime and library region.
Matching standard
A function counts only if readable C reproduces every byte of the retail function and survives a clean, complete-image byte-identical rebuild; assembly and stubs do not count.

FAQ

What is Chulip?
Chulip is an open-source decompilation of Chulip. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation 2.
Do I need the original game files to run Chulip?
Yes. The project does not include the original game's assets, so you need your own copy.
Share: