Xbox 360 Decompilations & Recompilations
67 open-source decompilation and static recompilation projects for Xbox 360 games — rebuilt from the original binary so they can run natively on modern hardware.

Original game imageClone of Sonic Unleashed

Clone of Skate 3

Original game imageClone of GoldenEye 007

Clone of Blue Dragon

Clone of Blue Dragon

Original game imageClone of Sonic '06

Original game imageClone of Ace Combat 6: Fires of Liberation

Clone of Lost Odyssey

Clone of Dante's Inferno

Original game imageClone of Castlevania: Symphony of the Night

Original game imageClone of Fable II

Original game imageClone of The Simpsons Game

Clone of Forza Horizon

Clone of Silent Hill: Downpour

Original game imageClone of Daytona USA

Original game imageClone of Skate 3

Original game imageClone of The Darkness

Clone of Need for Speed: Most Wanted

Clone of Spider-Man: Edge of Time

Original game imageClone of Need for Speed: Most Wanted

Clone of Condemned 2: Bloodshot

Original game imageClone of Skate 3
Clone of Lego Dimensions

Clone of Deadly Premonition

Original game imageClone of DoDonPachi SaiDaiOuJou

Original game imageClone of Need for Speed: Most Wanted

Original game imageClone of Ninja Gaiden II

Original game imageClone of Saints Row

Clone of Sonic Free Riders

Original game imageClone of GoldenEye 007

Original game imageClone of Kameo

Original game imageClone of Naughty Bear

Original game imageClone of Destroy All Humans! Path of the Furon

Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.
