Condemned 2: Bloodshot Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Condemned 2: Bloodshot
Links, repository & detailsAbout
A static recompilation of Condemned 2: Bloodshot (Xbox 360) for native PC, built through the RexGlue SDK. It is a work in progress that is in a playable state but may have bugs and crashes. The Windows build is documented, and the Linux build is untested.
Getting started
You must own a legitimate copy of the game and extract the required assets from it; the repository contains no game assets. Build with the ReXGlue SDK, Visual Studio 2022 with the C++ workload, CMake, LLVM/Clang and Ninja, using the provided release preset. The controls are keyboard and mouse, with F4 for settings.
Known issues & limitations
- The project is a work in progress; bugs and crashes may occur despite being playable.
What you need to run it
Controls
- Sprint with Shift.
- Swing left or shoot with the left mouse button.
- Swing right or aim with the right mouse button.
- Throw weapons or items with G; reload with R; use F for flashlight and H to check.
- Pause with Esc, open settings with F4, and open the console with `.
Summarised from the project's README.
FAQ
- What is Condemned 2: Bloodshot Recompilation?
- Condemned 2: Bloodshot Recompilation is an open-source recompilation of Condemned 2: Bloodshot. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on Xbox 360.
- Do I need the original game files to run Condemned 2: Bloodshot Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.