Cloned Games

Condemned 2: Bloodshot Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Condemned 2: Bloodshot Recompilation screenshotLinks, repository & details

About

A static recompilation of Condemned 2: Bloodshot (Xbox 360) for native PC, built through the RexGlue SDK. It is a work in progress that is in a playable state but may have bugs and crashes. The Windows build is documented, and the Linux build is untested.

Getting started

You must own a legitimate copy of the game and extract the required assets from it; the repository contains no game assets. Build with the ReXGlue SDK, Visual Studio 2022 with the C++ workload, CMake, LLVM/Clang and Ninja, using the provided release preset. The controls are keyboard and mouse, with F4 for settings.

Known issues & limitations

  • The project is a work in progress; bugs and crashes may occur despite being playable.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Xbox 360 version).

  • You must own a legitimate copy of the game and extract its required assets.

Controls

  • Sprint with Shift.
  • Swing left or shoot with the left mouse button.
  • Swing right or aim with the right mouse button.
  • Throw weapons or items with G; reload with R; use F for flashlight and H to check.
  • Pause with Esc, open settings with F4, and open the console with `.

Summarised from the project's README.

FAQ

What is Condemned 2: Bloodshot Recompilation?
Condemned 2: Bloodshot Recompilation is an open-source recompilation of Condemned 2: Bloodshot. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on Xbox 360.
Do I need the original game files to run Condemned 2: Bloodshot Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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