Cloned Games

DOS Decompilations & Recompilations

9 open-source decompilation and static recompilation projects for DOS games — rebuilt from the original binary so they can run natively on modern hardware.

Active
Albion (original game, not this project)Original game image

Clone of Albion

A static recompiler that rebuilds classic DOS/Windows games like X-COM and Warcraft: Orcs & Humans as native modern builds.
Platforms:WindowsLinux
Stars416
Updated2 months ago
LicenseUnknown
Release2016
Genre: RPG
Theme: Sci-Fi
Halted
ZZT (original game, not this project)Original game image

Clone of ZZT

A byte-for-byte accurate reverse-engineered reconstruction of ZZT 3.2's lost original source code.
Platforms:DOS
Stars385
Updated1 year ago
LicenseUnknown
Release2020
Genre: Action
Theme: —
Halted
Duke 2 Reconstructed screenshot

Clone of Duke Nukem II

Duke 2 Reconstructed is a from-scratch reconstruction of Duke Nukem II's source code from disassembly, producing a byte-identical binary.
Platforms:DOS
Stars367
Updated1 year ago
LicenseGPL-2.0
Release2022
Genre: Platform
Theme: Sci-Fi
Halted
Cosmore screenshot

Clone of Cosmo's Cosmic Adventure

A reconstruction of Cosmo's Cosmic Adventure v1.20 source code, measured at 96.30% byte-for-byte accuracy against the original DOS binary.
Platforms:DOS
Stars143
Updated2 years ago
LicenseUnknown
Release2020
Genre: Platform
Theme: —
Halted
Ultima VI (original game, not this project)Original game image

Clone of Ultima VI

A reverse-engineered decompilation of the 1990 MS-DOS Ultima VI, rebuilt via disassembly to match the original executable.
Platforms:DOS
Stars57
Updated4 years ago
LicenseUnknown
Release2022
Genre: RPG
Theme: —
Active
ShortLine screenshot
A reverse-engineered, touch-friendly port of the 1992 DOS game ShortLine v1.1 that also runs in a browser.
Stars39
Updated3 months ago
LicenseGPL-3.0
Release2024
Genre: —
Theme: —
Halted
Bio Menace (original game, not this project)Original game image

Clone of Bio Menace

A work-in-progress decompilation of Bio Menace, matching the original episode 1 executable byte-for-byte; episodes 2-3 aren't done.
Platforms:DOS
Stars14
Updated1 year ago
LicenseGPL-2.0
Release2024
Genre: Platform
Theme: —
Active
Bumpy's Arcade Fantasy (original game, not this project)Original game image

Clone of Bumpy's Arcade Fantasy

This is a structure-faithful C decompilation of Bumpy's Arcade Fantasy's original DOS engine, requiring the player's own game data.
Platforms:DOS
Stars0
Updated3 months ago
LicenseUnknown
Release2026
Genre: Arcade
Theme: —
Halted
No preview

Clone of Supercopter

A decompiled reconstruction of the original MS-DOS Supercopter game, originally written in Turbo Pascal.
Platforms:DOS
Stars0
Updated1 year ago
LicenseUnknown
Release2025
Genre: Action
Theme: —

Frequently asked questions

What is a game decompilation?
A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
What is a static recompilation?
A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
Do I need the original game to use these projects?
In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
Are these projects legal?
The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.