BioMenace decompilation
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Bio Menace
compare all 2 clones
Original game imageAbout
Bio Menace is a side-scrolling action game released by Apogee Software in 1993 for MS-DOS. This is a work-in-progress decompilation and source reconstruction of Bio Menace, built on the same id Software-derived engine as the second Commander Keen trilogy, though nearly all of the game-specific logic is unique to this game. It currently reproduces a byte-for-byte identical executable to both the original freeware release and the shareware v1.1 build of episode 1; episodes 2 and 3 are not yet covered.
Getting started
Building requires Borland C++ 2.0 running in a real or emulated DOS environment, with the compiler installed at a fixed path; running the resulting executable also requires the original game's data files, which are not included in this repository.
Known issues & limitations
- Episodes 2 and 3 are not covered by the reconstruction.
What you need to run it
Additional notes
- Related work
- This reconstruction is based on K1n9_Duk3's earlier Commander Keen 4 source reconstruction; K1n9_Duk3 has since separately released a more complete reconstruction covering all three Bio Menace episodes.
FAQ
- What is BioMenace decompilation?
- BioMenace decompilation is an open-source decompilation of Bio Menace. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on DOS.
- Do I need the original game files to run BioMenace decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy. The game data from the original BioMenace release is required to play the game built from this source code.
