Cloned Games

Castlevania: Symphony of the Night Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Castlevania: Symphony of the Night (original game, not this project)Original game image
Image of the original game, Castlevania: Symphony of the Night. This project has no screenshots of its own yet.
Links, repository & details

About

NocturneRecomp is a static recompilation of the Xbox Live Arcade version of Castlevania: Symphony of the Night for Windows and Linux, built on the ReXGlue SDK. It converts the Xbox 360 PowerPC default.xex into native x86_64 code at build time and wraps it in a small host runtime with logging, overlays and hooks so the game can be modded like a PC port.

Getting started

The README says you must own the game and that the project ships no copyrighted code, data or assets. Extract a prebuilt release and run the executable, which prompts you to extract the game; building from source needs your own legally dumped XBLA package placed in the game folder.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Xbox 360 version).

  • You must own and provide your own legally dumped game.

Features

  • The game can be modded like a PC port.

How to install

  1. Get the latest stable build from the Releases page.
  2. Alternatively, nightly builds are available from CI artifacts.
  3. Extract the archive and run the executable; it will prompt you to extract the game.

Summarised from the project's README.

Licensing & legal

  • The host-side source, build scripts and CI config are stated to be under the MIT License.

Additional notes

Title update
The build script has an option to build with a Title Update.

FAQ

What is Castlevania: Symphony of the Night Recompilation?
Castlevania: Symphony of the Night Recompilation is an open-source recompilation of Castlevania: Symphony of the Night. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on Xbox 360.
Do I need the original game files to run Castlevania: Symphony of the Night Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Castlevania: Symphony of the Night Recompilation licensed?
project: MIT (host-side source in src/, build scripts, and CI config). The repository itself is the authoritative source.
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