Castlevania: Symphony of the Night Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Original game imageAbout
SymphonyRecomp Android runs Castlevania: Symphony of the Night natively on Android. It is not an emulator, as the PlayStation code is statically recompiled into C# and built into a real app. It is a beta, currently release 0.10.1, and it is a fork of the upstream BlackLabelHQ SymphonyRecomp.
How it differs from the original
Adds touch controls with a full PlayStation overlay, support for physical controllers, five save-state slots, memory card import and export, true 16:9 widescreen and on-device mod compilation. Desktop-only features such as the map tracker and randomizer panel are not in the Android menu yet.
Getting started
The APK holds no game data, and on first launch the app asks for your disc dump, which must be a legally owned North American PlayStation release in bin/cue format. Select the cue file and both bin tracks together and the app copies them into its own storage, which needs roughly 600 MB free. It needs Android 5.0 or newer on arm64 or x64.
Known issues & limitations
- The project is a beta, so expect rough edges; keep in-game saves as well as save states.
- Save states work best within one session and when saving and loading at similar moments; sound may be wrong after loading in a different area until the game reloads it.
- The Android menu does not yet include the map tracker or randomizer panel.
- Save states work best within one session, since the emulated sound chip is not captured in a state.
What you need to run it
Features
- Touch controls include a PSX overlay, D-pad or virtual stick, adjustable opacity, and a toggle to hide the buttons.
- Physical controllers include Bluetooth, USB, and handheld controllers, with PlayStation, Xbox, and Nintendo button layouts.
- Widescreen and display options include 4:3, 16:9, stretch, and auto-fit; settings persist between sessions.
- Quality-of-life options include colour-blind fixes, removing screen flashes, easy spell inputs, and extra invincibility frames.
- Mods can be compiled on the device, and source mods work as they do on desktop.
How to install
- Download the APK from the releases page.
- On first launch, select the .cue file and both .bin tracks together; the app copies them into its storage.
Summarised from the project's README.
Additional notes
- Upstream
- The README says the BlackLabelHQ team does not endorse this Android port and that it is not affiliated with them.
FAQ
- What is Castlevania: Symphony of the Night Recompilation?
- Castlevania: Symphony of the Night Recompilation is an open-source recompilation of Castlevania: Symphony of the Night. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Castlevania: Symphony of the Night Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
