SSX Tricky
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on SSX Tricky
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Original game imageAbout
A work-in-progress decompilation of SSX Tricky for the PlayStation 2. It builds the NTSC-U version (SLUS_203.26), and other regions and versions may be considered once NTSC-U is completed and matched.
Getting started
You need a Linux system that can run 32-bit applications (WSL2 should also work), Python with pipenv, and an NTSC-U disc image obtained legally. Copy the disc files into a disc directory, run the download script, set up the virtual environment, run the configure script and build with ninja.
Known issues & limitations
- The project is a work in progress and currently targets the NTSC-U version; other regions and versions may be considered later.
What you need to run it
FAQ
- What is SSX Tricky?
- SSX Tricky is an open-source decompilation of SSX Tricky. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation 2.
- Do I need the original game files to run SSX Tricky?
- Yes. The project does not include the original game's assets, so you need your own copy.
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