Cloned Games

Crash Bandicoot: The Wrath of Cortex Decompilation

DecompilationHalted

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Crash Bandicoot: The Wrath of Cortex (original game, not this project)Original game image
Image of the original game, Crash Bandicoot: The Wrath of Cortex. This project has no screenshots of its own yet.
Links, repository & details

About

A project to decompile Crash Bandicoot: The Wrath of Cortex (PS2, v1.00, NTSC-U). It aims to be as accurate as possible, first with functional implementations and later by matching the recompiled instructions to the original machine code. It cannot be compiled yet, since only a few functions are fully decompiled and many are non-functional stubs.

Getting started

The codebase is too incomplete to build at this time. The listed prerequisites for future builds are a US (NTSC-U) v1.00 copy of the game and the PS2SDK.

Known issues & limitations

  • The project cannot currently be compiled; only a few functions are complete, and many stubs do not function.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation 2 version).

Additional notes

Goal
The goal is a workable codebase that can be modified, improved and later ported to other platforms, with an executable produced using the open-source PS2SDK.
E3 demo
Some files contain conditional code so the project can also target the E3 demo build (SLEU_000.01), selected with the make e3_2001 command.
Versions
PAL and Japanese versions are not supported yet, the Korean version is unlikely to be decompiled because it lacks debug symbols, and the GameCube version will probably start after the PS2 version is complete.

FAQ

What is Crash Bandicoot: The Wrath of Cortex Decompilation?
Crash Bandicoot: The Wrath of Cortex Decompilation is an open-source decompilation of Crash Bandicoot: The Wrath of Cortex. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation 2.
Do I need the original game files to run Crash Bandicoot: The Wrath of Cortex Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
Share:

More like Crash Bandicoot: The Wrath of Cortex Decompilation

Active
Original game (original game, not this project)Original game image
A byte-exact matching decompilation of Crash Bandicoot: The Wrath of Cortex for PS2 (PAL v1.03).
Stars9
Updated1 month ago
LicenseGPL-3.0
Release2026