Himuro
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Fatal Frame
compare all 2 clones
Original game imageAbout
Fatal Frame (released as Project Zero in Europe and Zero in Japan) is a 2001 survival horror game developed by Tecmo for the PlayStation 2, following Miku Hinasaki as she explores the haunted Himuro Mansion searching for her missing brother while fighting ghosts with a mystical camera. Himuro is a decompilation project aiming to produce a matching source decompilation of Fatal Frame across its US, EU, and JP PlayStation 2 releases, with an eventual goal of porting the game to modern hardware. It includes no original game assets — the executable must be extracted from a legally owned copy of the game — and progress toward a full decompilation is tracked live per region.
Getting started
Building it requires a Linux system, Python 3.8 or later, and a PS2-specific compiler toolchain, along with your own copy of the original game disc (US, EU, or JP release) to extract the executable the project decompiles against.
Known issues & limitations
- Porting the game to modern hardware is a future goal; the project currently aims to create a matching source decompilation.
What you need to run it
FAQ
- What is Himuro?
- Himuro is an open-source decompilation of Fatal Frame. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation 2.
- Do I need the original game files to run Himuro?
- Yes. The project does not include the original game's assets, so you need your own copy. Requires game assets from a legal copy of the original PS2 game (Fatal Frame 1/Project Zero/Zero).
