PlayStation Decompilations & Recompilations
128 open-source decompilation and static recompilation projects for PlayStation games — rebuilt from the original binary so they can run natively on modern hardware.

Original game image
Original game imageClone of Ridge Racer

Original game imageClone of Syphon Filter 2

Original game imageClone of Vandal Hearts

Original game imageClone of Castlevania: Symphony of the Night

Original game imageClone of Rage Racer


Original game imageClone of Dragon Ball GT: Final Bout

Original game imageClone of Tomba!

Original game imageClone of Brave Fencer Musashi


Original game imageClone of Gran Turismo 2
Clone of R4: Ridge Racer Type 4

Clone of Wipeout 2097

Original game imageClone of Jumping Flash!

Clone of Twisted Metal 4

Original game imageClone of Twisted Metal

Original game imageClone of Crash Team Racing

Original game imageClone of Tenchu: Stealth Assassins

Original game imageClone of Lunar 2: Eternal Blue Complete

Original game imageClone of Alien Resurrection

Original game imageClone of Final Fantasy Tactics

Clone of Tomba! 2: The Evil Swine Return

Clone of X-Men: Mutant Academy 2

Original game imageClone of Armored Core

Clone of Breath of Fire III

Original game imageClone of LSD: Dream Emulator

Original game imageClone of Digimon World 2

Original game imageClone of Digimon World


Clone of Nightmare Creatures II

Clone of Another Mind

Clone of Bomberman Fantasy Race

Clone of Digimon World 3

Original game imageClone of Earthworm Jim 2

Clone of Parasite Eve

Clone of Spider-Man

Original game imageClone of Dead or Alive
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.