Cloned Games

Digimon World 2 Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Digimon World 2 (original game, not this project)Original game image
Image of the original game, Digimon World 2. This project has no screenshots of its own yet.
Links, repository & details

About

A matching decompilation of Digimon World 2 for the Sony PlayStation. It aims to recover readable C that compiles with a period-correct toolchain into a binary byte-identical to the original executable. All 1088 game functions are matched, and the C rebuilds the USA executable and all 7 stage overlays byte-identical.

How it differs from the original

The main executable and some overlays have real function names, with the battle, dungeon, city and VS overlays next. A non-matching build for modding and ports is planned after that.

Getting started

You must own the game: the repository contains no ROMs, disc images or copyrighted assets.

Known issues & limitations

  • A non-matching build for modding and ports is still future work.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation version).

  • You must own the game; the repository does not include its disc image or copyrighted assets.

Licensing & legal

  • The project code is licensed CC0 1.0.

Credits & contributing

  • The workflow and toolchain are derived from the Parasite Eve 2 decomp.

FAQ

What is Digimon World 2 Decompilation?
Digimon World 2 Decompilation is an open-source decompilation of Digimon World 2. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation.
Do I need the original game files to run Digimon World 2 Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Digimon World 2 Decompilation licensed?
project: CC0 1.0 (project code). The repository itself is the authoritative source.
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