Tomba! Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Tomba!
compare all 2 clones
Original game imageAbout
A decompilation of Tomba! for the original PlayStation, whose goal is to rebuild the game's source code in C so it compiles back into a byte-identical executable. The NTSC-U version is the only one wired into the build, while the PAL and NTSC-J versions are kept as reference only. Progress is tracked on decomp.dev.
Getting started
The build needs Linux or WSL, Python and MIPS binutils.
Known issues & limitations
- The game is known as Ore! Tomba in Japan and Tombi! in Europe.
Modding & tools
- The repository includes TombaTools, which can extract and repack the game's WFM font/dialogue files and GAM archives.
Additional notes
- Translations
- The repository contains translation data for british and portuguese_brazil.
FAQ
- What is Tomba! Decompilation?
- Tomba! Decompilation is an open-source decompilation of Tomba!. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation.
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