Cloned Games

Tomba! Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Tomba! (original game, not this project)Original game image
Image of the original game, Tomba!. This project has no screenshots of its own yet.
Links, repository & details

About

A decompilation of Tomba! for the original PlayStation, whose goal is to rebuild the game's source code in C so it compiles back into a byte-identical executable. The NTSC-U version is the only one wired into the build, while the PAL and NTSC-J versions are kept as reference only. Progress is tracked on decomp.dev.

Getting started

The build needs Linux or WSL, Python and MIPS binutils.

Known issues & limitations

  • The game is known as Ore! Tomba in Japan and Tombi! in Europe.

Modding & tools

  • The repository includes TombaTools, which can extract and repack the game's WFM font/dialogue files and GAM archives.

Additional notes

Translations
The repository contains translation data for british and portuguese_brazil.

FAQ

What is Tomba! Decompilation?
Tomba! Decompilation is an open-source decompilation of Tomba!. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation.
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A static recompilation of the PS1 game Tomba! into a native PC executable, using your own legally obtained disc.
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Updated1 month ago
LicenseUnknown
Release2026