Another Mind Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Another Mind
Links, repository & detailsAbout
A decompilation project for Another Mind on the PlayStation 1. The repository provides a build workflow that compiles the game's executable from source and checks it against the retail executable's checksums, plus tooling to extract and decompress the disc assets and rebuild a playable disc image.
Getting started
You need to supply your own Japanese retail disc image in the disk folder. The README describes make targets to extract the disc and assets, compile the executable and verify checksums, and then rebuild a playable PlayStation disc image.
Known issues & limitations
- The game was never released outside Japan.
What you need to run it
Features
- You communicate with Hitomi by building sentences from context-sensitive keywords and phrases, rather than choosing from preset options.
- The story is set in modern-day Japan and centers on a mystery involving murder, suicide attempts, and an attempted bombing.
Summarised from the project's README.
Media
Additional notes
- Decomp tooling
- The workflow uses a helper script to turn function placeholders into C via m2c, and can generate context files for decomp.me.
- Asset docs
- The repository documents asset filename conventions and a map of 3,120 game assets to disc sectors.
FAQ
- What is Another Mind Decompilation?
- Another Mind Decompilation is an open-source decompilation of Another Mind. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation.
- Do I need the original game files to run Another Mind Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.