Cloned Games

Nightmare Creatures II Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Nightmare Creatures II Recompilation screenshotLinks, repository & details

About

A static recompilation of Nightmare Creatures II built on psxrecomp and recomp-ui, packaged as an owned-input setup kit. You supply your own SLUS-01112 disc image and an SCPH-1001 (USA) BIOS dump, and first-run setup generates and compiles the game on your machine. The README calls it a version 0.1.0 release candidate.

Getting started

Download the setup ZIP, extract it into a writable folder, start Nightmare_Creatures_II, select your disc image (Redump CUE, or a CHD of the same dump) and BIOS in the setup wizard, then run Generate & rebuild. The first run takes several minutes. Select the CUE so every audio track is mounted; a Track 01-only BIN fails verification.

Known issues & limitations

  • Startup takes noticeably longer than it does for other titles before the first screen appears.
  • The disc has audio tracks; a Track 01-only BIN fails verification, so select the CUE or a CHD made from the full dump.
  • Linux and macOS native setup and gameplay have not been verified.
  • Full-game completion, audio fidelity, and multiplayer are not claimed.
  • Runtime snapshots from older builds are not confirmed compatible.
  • Startup takes noticeably longer than other titles before the first screen appears.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation version).

  • On Linux and macOS, install CMake, Ninja, Python 3, and a C/C++ compiler first.

Features

  • Ordinary memory-card saves are preserved across updates.
  • First-run setup creates a diagnostic build alongside the normal build.

How to install

  1. Download the setup ZIP for your platform from Releases and extract it into a writable folder.
  2. Start Nightmare_Creatures_II; on Windows, use the .exe.
  3. In the setup wizard, choose your disc image and BIOS file.
  4. Select Generate & rebuild and wait; the first-run compile takes several minutes.

Summarised from the project's README.

Media

FAQ

What is Nightmare Creatures II Recompilation?
Nightmare Creatures II Recompilation is an open-source recompilation of Nightmare Creatures II. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
Do I need the original game files to run Nightmare Creatures II Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
What do I need to provide?
Your own SLUS-01112 disc image and SCPH-1001 (USA) BIOS dump.
What should I do if the game crashes, freezes, or misbehaves?
Switch to the diagnostic build by creating diagnostic-mode.txt next to the executable or starting the game with --diagnostic; reproduce the problem, quit, then run --collect-diagnostics.
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