Valkyrie Profile Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Valkyrie Profile
Links, repository & detailsAbout
ValkyrieRecomp is a native PC recompilation project for Valkyrie Profile (PlayStation, USA), built with PSXRecomp and recomp-ui. The README labels its status as work in progress and compatibility testing.
How it differs from the original
It lists a native Windows executable, multi-disc support for Disc 1 and Disc 2, 4:3 original aspect ratio with optional 16:9 widescreen, OpenGL and software rendering, controller and memory card support, and OpenBIOS support.
Getting started
The repository does not include disc images or a retail PlayStation BIOS, so you must provide your own copy of the game. The launcher handles disc selection, and building uses CMake and Ninja.
Known issues & limitations
- Compatibility and performance testing across different PCs is ongoing.
- Framework/runtime behavior may differ depending on hardware and drivers.
- Mid-session disc swapping may depend on the current PSXRecomp runtime; selecting a disc between runs is supported by the launcher.
- Compatibility and performance testing across different PCs is still ongoing.
What you need to run it
Features
- Offers the original 4:3 aspect ratio and optional 16:9 widescreen.
- Offers OpenGL and software rendering options.
How to install
- Prebuilt binaries are distributed through the repository's Releases page.
Summarised from the project's README.
AI assistance
- The README states the project may use AI-assisted tools for development, documentation or artwork, with content reviewed before inclusion.
FAQ
- What is Valkyrie Profile Recompilation?
- Valkyrie Profile Recompilation is an open-source recompilation of Valkyrie Profile. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Valkyrie Profile Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.