Parasite Eve II Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Parasite Eve II
Original game imageAbout
A work-in-progress matching decompilation of Parasite Eve II for the Sony PlayStation, aiming to recover readable C that compiles with a period-correct toolchain into a binary byte-identical to the original executable. It targets the USA main executable SLUS_010.42 and uses GCC 2.8.1 with maspsx and Psy-Q 4.5 object files.
Getting started
The README says you must own the game, since the repository does not include ROMs, disc images or copyrighted assets.
What you need to run it
Licensing & legal
- The project code is stated to be under CC0 1.0.
Additional notes
- Overlays
- The README states 448 overlay packages are all split and matching.
FAQ
- What is Parasite Eve II Decompilation?
- Parasite Eve II Decompilation is an open-source decompilation of Parasite Eve II. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation.
- Do I need the original game files to run Parasite Eve II Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Parasite Eve II Decompilation licensed?
- project: CC0 1.0 (project source, scripts, and documentation). The repository itself is the authoritative source.
