N64 Decompilations & Recompilations
88 open-source decompilation and static recompilation projects for N64 games — rebuilt from the original binary so they can run natively on modern hardware.

Original game imageClone of Mario Party 3

Original game imageClone of Pilotwings 64
Clone of Space Station Silicon Valley

Original game imageClone of Castlevania

Original game imageClone of Castlevania
Clone of Beetle Adventure Racing!

Original game imageClone of Chameleon Twist
Clone of Rocket: Robot on Wheels

Original game imageClone of Body Harvest

Clone of Snowboard Kids

Original game imageClone of Aidyn Chronicles: The First Mage

Original game imageClone of Blast Corps

Clone of Conker's Bad Fur Day

Clone of Automobili Lamborghini

Original game imageClone of Pokémon Puzzle League

Clone of WCW vs. nWo: World Tour

Clone of AeroGauge

Original game imageClone of F-Zero X Expansion Kit

Original game imageClone of Gauntlet Legends

Clone of Star Wars: Shadows of the Empire

Clone of WCW/nWo Revenge

Original game imageClone of Mario Golf

Clone of Conker's Bad Fur Day

Clone of WWF No Mercy

Original game imageClone of Conker's Bad Fur Day

Original game imageClone of Star Wars: Shadows of the Empire
Clone of Star Wars: Rogue Squadron

Original game imageClone of 1080° Snowboarding
Clone of Beetle Adventure Racing!

Original game imageClone of Body Harvest

Clone of Super Robot Wars 64
Clone of Snowboard Kids

Clone of WWF WrestleMania 2000

Original game imageClone of Mario Tennis

Original game imageClone of The World Is Not Enough

Original game imageClone of Mystical Ninja Starring Goemon

Original game imageClone of Blast Corps

Clone of Virtual Pro Wrestling 64
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.