Snowboard Kids Decompilation
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Snowboard Kids
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Links, repository & detailsAbout
A matching decompilation of Snowboard Kids for Nintendo 64. It takes a Nintendo 64 ROM, extracts the assets from it and combines them with C code reverse-engineered from the ROM to produce an identical ROM. The repository contains no game assets or assembly, and it states that an existing copy of the game is required.
How it differs from the original
It is explicitly not a port to PC or any other platform; the output is an identical Nintendo 64 ROM.
Getting started
Clone the repository with its submodules and build the toolchain. Then copy your big-endian Snowboard Kids ROM into the repository root as snowboardkids.z64 and run make clean, make extract and make; a successful build prints OK.
What you need to run it
Additional notes
- Clean room
- The project calls itself a clean room decompilation and does not accept contributions based on leaked source code or proprietary knowledge.
- Non-commercial
- Use for any commercial purpose is explicitly stated as a non-goal.
FAQ
- What is Snowboard Kids Decompilation?
- Snowboard Kids Decompilation is an open-source decompilation of Snowboard Kids. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on N64.
- Do I need the original game files to run Snowboard Kids Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.