WCW/nWo Revenge Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on WCW/nWo Revenge
Links, repository & detailsAbout
A project that uses N64Recomp to statically recompile the Nintendo 64 game WCW/nWo Revenge (USA) into a native PC port, running on N64ModernRuntime with RT64 as the renderer. Status is beta: the game boots, renders at high resolution, plays music and sound effects, takes keyboard and gamepad input, and saves persist automatically. It is described as the sister project of WCW vs. nWo World Tour: Recompiled.
How it differs from the original
With Aspect Ratio set to Expand, the default, the 3D scene renders at the window's aspect ratio with a widened field of view while 2D interface elements stay at their original proportions.
Getting started
A Windows build is provided and needs a GPU supporting Direct3D 12.0 or Vulkan 1.2. Esc or the gamepad Back/Select button opens the config menu.
Known issues & limitations
- Frame interpolation is disabled, and the framerate is locked to Original; high-framerate support is planned.
- MSI Afterburner overlays and software such as Wallpaper Engine can interfere with rendering; disabling them is recommended.
What you need to run it
Features
- The game renders at high resolution with its original visual effects intact.
- With Aspect Ratio set to Expand, the 3D scene fills the window while 2D interface elements keep their original proportions.
- The in-game menu has general, graphics, input-rebinding, and audio settings, and works with a mouse, keyboard, or controller.
- Game progress and settings save automatically across sessions.
- The gamepad can vibrate during matches after you answer the title-screen Rumble Pak prompt.
How to install
- Use a release rather than building from source; building is not required to play.
- Provide your game copy; the project loads assets directly from its ROM, without a separate extraction step.
- The launcher validates the ROM and stores its own copy; if that copy is missing or corrupted, it offers Load ROM again.
Controls
- Move with the left stick or d-pad, taunt with the right stick, grapple with A, attack with X, run with B, climb or turnbuckle with Y, and switch focus with the bumpers.
- On keyboard, WASD moves, IJKL taunts, and Space, Shift, Q, E, and R map to the face buttons.
- Press Esc or the gamepad's Back/Select button during play to open the configuration menu.
Summarised from the project's README.
Media
FAQ
- What is WCW/nWo Revenge Recompilation?
- WCW/nWo Revenge Recompilation is an open-source recompilation of WCW/nWo Revenge. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on N64.
- Do I need the original game files to run WCW/nWo Revenge Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- Where is the savefile stored?
- On Windows, saves are stored in `%LOCALAPPDATA%\RevengeRecompiled\saves\`. Save data is preserved across updates.
- How do I choose a different ROM?
- You cannot choose a different ROM; the project accepts only the specific US (NTSC-U) N64 release.