Conker's Bad Fur Day Decompilation
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Original game imageAbout
A work-in-progress matching decompilation of Conker's Bad Fur Day for the Nintendo 64, with asset extraction tools, model-preview generation and documented asset-format research. The North American (US) release is the active target; Europe/PAL is a future goal. A function counts as matched only when its US focused diff reports CURRENT (0).
Getting started
The repository contains no ROMs or extracted game assets, so you copy your own US ROM into the ignored roms folder. Builds use Docker for the pinned IDO-compatible toolchain on Linux, Intel macOS and Apple Silicon. The README's flow is to run the doctor command, set up with your ROM, then build, all through the project's conker script.
What you need to run it
Licensing & legal
- The README asks contributors to read the project's legal notice before contributing.
Additional notes
- Regions
- EU/PAL progress is shown as informational only and does not affect the active completion percentage.
FAQ
- What is Conker's Bad Fur Day Decompilation?
- Conker's Bad Fur Day Decompilation is an open-source decompilation of Conker's Bad Fur Day. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on N64.
- Do I need the original game files to run Conker's Bad Fur Day Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.



