Conker's Bad Fur Day Decompilation
DecompilationArchivedUnplayableN64
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Original game imageAbout
This is a work-in-progress decompilation of Conker's Bad Fur Day (US N64 ROM) into byte-matching C code, requiring the player's own copy of the ROM (`baserom.us.z64`) to build. Per the repository's own progress tracker it is far from complete, and the project is archived/inactive.
History
The project builds on tooling developed by the broader N64 decompilation community (asm-differ, asm-processor, n64splat, ido-static-recomp) and credits an earlier disassembly by the 'Revenge of the Red Falcon' project as its starting point.
Known issues & limitations
- feature: Decompilation is a work in progress; asset formats (model/texture/sound) are still being identified and documented.
What you need to run it
Status & roadmap
- The project is archived and marked unplayable in this catalog; per its own progress badge, only about 1,365 of 5,916 total functions had been matched to the original binary.
FAQ
- What is Conker's Bad Fur Day Decompilation?
- Conker's Bad Fur Day Decompilation is an open-source decompilation of Conker's Bad Fur Day. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on N64.
- Do I need the original game files to run Conker's Bad Fur Day Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy. Requires US Conker's Bad Fur Day ROM to build.
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