Body Harvest Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Body Harvest
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Original game imageAbout
A decompilation to C of the N64 game Body Harvest. The README links to a progress page and to decomp.me scratches, and asks for help.
How it differs from the original
The README says functions that are not yet a byte-perfect match are wrapped in NON_MATCHING and excluded from the default build. Some of these are matched but need rodata configured, while others are far from matching and may not be functionally equivalent to the original assembly.
What you need to run it
Modding & tools
- The toolchain listed includes splat, asm-differ, decomp-permuter, m2c and a static recompilation of the IDO 5.3 compiler.
Additional notes
- Prototype request
- The author asks anyone with a beta or prototype ROM to get in contact.
FAQ
- What is Body Harvest Decompilation?
- Body Harvest Decompilation is an open-source decompilation of Body Harvest. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on N64.
- Do I need the original game files to run Body Harvest Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
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